20 Commits

Author SHA1 Message Date
ed0fb59cae
Gotta go fast 2022-12-25 17:05:28 +01:00
321557f47f
Trivial movement thingie 2022-12-25 01:50:58 +01:00
f4388e1626
Reorganize source code 2022-12-24 21:32:47 +01:00
d54148e5db
Slightly better handling 2022-12-24 02:55:37 +01:00
accda086f4
Basic right-click movement 2022-12-24 02:43:18 +01:00
b562abe976
Add a "pawn" that gets "rendered" above the ground layer. 2022-12-23 17:00:57 +01:00
22ed2261f3
Add a terrain def and use it 2022-12-23 12:48:48 +01:00
d4175e0710
Cleanup 2022-12-21 13:18:05 +01:00
e04e620930
Fix this 2022-12-04 17:12:37 +01:00
f12412ff14
Update Bevy 2022-11-17 18:41:50 +01:00
c87b0bf5d5
Make it work for 0.8 2022-11-01 21:45:02 +01:00
1702da5d16 Updates 2022-11-01 21:06:09 +01:00
d38e41de29
Just a really bad terrain generator 2022-08-11 05:11:22 +02:00
d31c73b005
Paperwork stuff 2022-08-10 20:28:33 +02:00
a83a8ce528
Simplify and cleanup 2022-08-10 17:54:15 +02:00
e683e5c490 Typo in README.md 2022-05-13 01:35:57 +02:00
31e82e73ba Set license better 2022-05-13 01:32:21 +02:00
7e49baf599 Add camera movement 2022-05-13 01:13:09 +02:00
305f8740ab Basic tilemap rendering 2022-05-13 00:36:25 +02:00
f1f38ba592 Initial Commit 2022-05-12 23:47:19 +02:00